Customize PSDK
Guides for changing how PSDK behaves, from a simple tweak like the shiny rate to deeper engine customization. Set up your environment and learn monkey-patching.
Not needed to just make a game
These guides are for people who want to customize or script PSDK, from the simplest change (like the shiny rate) to advanced tweaks. To simply build a game with Pokémon Studio, you can skip them and head straight to the Studio section.
In this section
- Set up the development environment covers installing Ruby, a code editor, and PSDK autocompletion.
- Monkey-patching covers changing PSDK's behavior from your own scripts without touching the engine source.